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Re: Hello everybody, a new map.



> I haven't looked at the latest versions (except in source)
> because my current development version doesn't understand
> the format anymore ;-) I had a quick go with the very first
> one before I broke everything, though.

If you are talking about mission one, they are almost the same,
except the story.

> I guess I'll have to say: Not my piece of cake. I mean,
> you seem to like bunkers a bit too much, sometimes. If about
> 50% of your army is immovable you are very much restricted
> in your options.

Yes, the player really has few options, but it is about a stronghold,
isn`t it? How about replacing one third of them with personeal carriers?
Like this one.

Since the blue side has a lot of fighters, which would make big demand
of anti-air capability on the yellow side.

Well, I thought I was designing a map about the Empire attacking one
of the Free Nexus` Base many years ago, thus two missions; one in which
the yellow side has good defense, and in the other, which is historical,
doesn`t.

And the story itself is about how the Empire and the Free Nexus have
become enemy to each other, there should be a story about this,
shouldn`t it?

However, I am willing to change the equipments of both side.
Comments are welcome.

Brain at Taipei.

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