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Re: gEDA-dev: Liquid PCB
> It's also for w32 right now (though using wxWidgets; which means it will
> probably eventually run everywhere) and _requires_ OpenGL. How how many
> people here (non-developers especially) have setup hardware accelerated
> OpenGL on their boxes?
I keep trying, but every time I try to use the right NVidia drivers my AMD64
machine locks up and you have to remove power to unlock it. :-(
> There are hints that it uses/will use Lua its/the (?) scripting language.
Lua is common in wxWidget apps.
http://wxlua.sourceforge.net/
I used Lua in some Coal Mining equipment one time. They wanted
a simple scripting language where a Coal Miner could set scaling
factor factors if they changed sensors.
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