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Re: gEDA-dev: Liquid PCB



On Sun, 10 Feb 2008, Ales Hvezda wrote:

>It's also for w32 right now (though using wxWidgets; which means it will
>probably eventually run everywhere) and _requires_ OpenGL.  How how many
>people here (non-developers especially) have setup hardware accelerated
>OpenGL on their boxes?

I don't have OpenGL or any sort of 3d acceleration on most of my boxes. 




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