[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: gEDA: gerbv: incorrect %NP%/polygon behavior
On 10 Jul 2002, Russ Dill wrote:
> I noticed %NP% was implemented in 0.0.9, but polygons aren't being
> drawn. The whole idea (at least I thought), of paint/scratch/paint was
> to paint polygons, scratch some off, and then paint some traces in those
> scratches. Instead, %NP% is scratching the traces of every other layer
> below the current layer, which isn't helpful.
Hmmm, I assume you mean %LP% else I'm confused. You're right, I cheated.
But it took a while before you found out, admit it ;-)
I will add a bug in the bug database and fix when I'm not deadly tired.
It's probably not a trivial change, since I've coded myself into a corner.
But I will fix it, promise.
Regards,
/spe
/----------------------------------\
! Stefan Petersen, MSc EE ! \
! http://www.stacken.kth.se/~spe/ ! \_________________________
! spe at stacken.kth.se ! / ! umop apisdn 'sdoo !
! stefan.petersen at home.se ! / ---------------------
\----------------------------------/