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Re: Business models



On Tue, 24 Apr 2001, Pedro Medeiros wrote:

>On Tue, Apr 24, 2001 at 01:56:40PM +0100, Mark Collins wrote:
>> How do you guys think people should go about selling Linux games?
>> 
>> I've had a couple of ideas, as follows....
>> 
>> 1) Online distrobution: Sell the games online. Games should be quite small
>> and low cost (say, $5-$10 a pop).
>> 
>> 2) Compilation CDs: Sell lots of games on CD. This could work with
>> OpenSource games as well as closed source games.
>> 
>> Opinions would be appreciated...
>
>3) Free distribution of the game with a small set of graphics,
>sounds, musics and levels (say, 3 playable levels) and expansion
>packs for sale online.

Yep, this I personally would like. be able to test, and if it's good: buy
the rest.

--------------------+--------------------------------------------------------
Jan 'Chakie' Ekholm |     Balrog New Media    http://www.balrog.fi/
   Linux Inside     | I'm the blue screen of death, nobody hears your screams


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