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Overlays



How can I control which parts of my code are loaded in memory?
In other terms, when the program needs to call a function (or a global 
variable?) this function is loaded with the all the symbols (functions and 
gvars) in the entire module (in my case, the .c file?) even if i don't need 
them?

I'm splitting my program into many of .c files, so that functions that are 
used in a particular situations are grouped, kept apart from functions that 
must be used in other situations and can be unloaded...

I'm very confused about this.
Does anybody have some clue?

Thanx,
Francesco Orsenigo