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Re: libmikmod woes..



Mark Collins wrote:
> 
> And when it comes to 3D, most of the stuff handled by renderers needs to
> be re-done anyway for collision detection (I havn't seen any libraries
> that handle it), so I do that stuff myself.

PLIB has collision detection.

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Steve Baker                  http://web2.airmail.net/sjbaker1
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