[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: What to do.
On Wed, Feb 16, 2000 at 06:14:34PM -0500, J. Perkins wrote:
> >I decided that the first thing I need is a map editor. So that is
> >what I've been working on. I've got routines for loading, saving
> >and rendering the maps. I've got code for handling the textures
> >and manipulating the camera. I've got it to a point where you
> >can move around the as yet empty map.
> >So what do I do next?
> How about some more details? What kind of game is it? What kind
> of maps are you trying to make?
I would like to keep the exact details of the game to myself for now
but it is one where you control a human character from a 3rd person
I wan't the maps to be of an outside setting. I started with the idea
of using a simple highmap but that was not flexable enought. I then
moved towards using a tile based landscape. But I'm not too sure about
that. I'm left with arbitary triangles x/y constrained within squares
in a grid.
Christopher John Purnell | A friend in need's a friend in deed
http://www.lost.org.uk/ | A friend with weed is better
--------------------------| A friend with breasts and all the rest
What gods do you pray to? | A friend who's dressed in leather