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Crystal Space entry



I don't know if this is the right procedure but the Crystal Space entry is a little
outdated. Here is a new one:

                       Homepage
                                           http://crystal.linuxgames.com/
                       Type
                                           high level platform abstraction, specialized for 3D games
                       Developed by
                                           Crystal Space development team
                       Description
                                           The Crystal Space SDK is specific gaming SDK for 3D games. The purpose is to have
                                           a good 3D engine which runs on as many platforms as possible. Crystal Space contains
                                           a software, Direct3D, Glide, and OpenGL renderer.
                                           In addition to the 3D engine Crystal Space will also provide a communication system
                                           (using COM) for a scripting language (ReAct) and a physics toolbox which will also
                                           communicate with the engine. A functional sound system is included (for Linux and Windows
                                           only currently) and a networking layer has just been started.
                       Supported Platforms
                                           Linux, Win32, DOS, OS/2, BeOS, Macintosh and Amiga.
                       Main Language
                                           C++
                       Existing Language Wrappers
                                           none yet (COM in future?)
                       Status
                                           Beta version is functional. Amiga and Macintosh ports are broken.
                                           The ReAct language is being developed. Current work focuses on
                                           the new curved surfaces. We are also planning work for more landscape
                                           and space engine features. Also more work on COM, sound, networking,
                                           and lots of other small things...

Greetings,

--
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Jorrit.Tyberghein@uz.kuleuven.ac.be, University Hospitals KU Leuven BELGIUM

Thud. Thud. Thud. Splat.
        -- (Terry Pratchett & Neil Gaiman, Good Omens)
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