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Pierre Phaneuf wrote:
> The main problem I felt with the PenguinPlay effort was the apparent
> lack of anything actually going on. It looked like so much vaporware.
Yep - I was one of the founding members of that group - and it was
just impossible to get people to move from the "talking about it"
phase into the "doing something" part. After about 6 to 8 months,
I gave it up and started writing PLIB. About a year later, PLIB
was essentially complete and PenguinPlay had done nothing except
change it's name from LinuxGSDK to PenguinPlay and paint a cool
logo for the web site.
It's hard to say what went wrong. I've since learned that
projects need a kick-start with some working code to get
people thinking in concrete terms.
Nobody should feel bad about it - 80% of web-based projects fail
to produce a working product.
Steve Baker http://web2.airmail.net/sjbaker1
firstname.lastname@example.org (home) http://www.woodsoup.org/~sbaker