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Re: RFOR: Is LGDC really crap?
On Thu, Jan 03, 2002 at 01:21:32PM +0100, Mads Bondo Dydensborg wrote:
> If your diary describes how to get artists working on your project, I
> would read it ;-)
Yes, it would describe:
- how to manage a project (promotion, acquiring new developers/artists,
setting up infrastructure)
- KDE-game specific tips and hints, updates on libkdegames functionality
Basically it would be an attitude such as "I'm a game developer, here's what
works for me and what doesn't, hopefully this will help you on your way".
Rob Kaper | "They that can give up essential liberty to obtain a little
email@example.com | temporary safety deserve neither liberty nor safety."
www.capsi.com | - Benjamin Franklin, Historical Review of Pennsylvania, 1759