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Re: Game idea....

On Tue, 6 Jul 1999, Dennis Payne wrote:

> How much control is the player given?  What stops him from designing a
> kill everything on screen for no energy weapon?  
Why should he be stopped?  If he did that, then the game would no longer
be challenging, and no longer enjoyable.

Paul Anderson
"This is Maurice, our sheep-herding carrot."
http://www.hpv.on.ca sys admin