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Re: LGDC Update



At 11:27 AM 6/14/99 +0200, you wrote:
>I could write a "tutorial like" explanation - but I do not know if using
>/dev/dsp is considered good practice? The only reason I would find it
>relevant is because it is very small. (approx 800 lines with a lot of
>comments). Also, I am not completly sure that everything I do is
>considered good practice - I had trouble finding good sources for sound
>coding under Linux in games. (Which is why I think this code may be good
>for a tutorial).

	I think that one of the beautiful aspects of LGDC is that there could be
great feedback for your article. I know Bert Peers, who has written two
lengthy articles has gottten some feedback on his. 

	*If* you did something incorrectly, you will know. People will tell
you...hopefully in a helpful way. And, if that happens, well, we can write
up an addendum and make it a follow up article whic would be doubly
instructive! :)

	Write it up and post it to this mailing list. If it is very bad, I'm sure
there are enough people here who'll spot obvious errors. As to "Is using
/dev/dsp the best thing?" question, you are right. There is so little on
Linux sound that it is a hard question for me to answer.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Paul Tiseo
LGDC's webmaster
http://sunsite.auc.dk/linuxgames
ptiseo@mediaone.net