[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Scene antialiasing



Al Riddoch wrote:
> I have had similar experiences with trying to use the accumulation buffer.
> It seems that it is very slow on most hardware I have available.

Same here, I had to give up on it.

I was a bit disappointed because my GF2 advertises thusly via GLX:

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 None
[etc]

What I think it should advertise is this:

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x22 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 slow
[etc]

-- 
Adam D. Moss   . ,,^^   adam@gimp.org   http://www.foxbox.org/   co:3
Be valiant, space warror.  The fate of earth is in your hands!