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Re: SDL vs GGI

Michael Dartt wrote:

>	Question for the list: would it be better if something besides X
>handled keyboard and mouse input, so that if X dies, you could just

Sure. That's one of the beauties of KGI - the kernel always stays in
control, that means no app can seize complete and exclusive control of
input and gfx, no app can block important key combos (e.g. console switch
or shotdown) or leave the screen in an unuseable state when exiting.



Drive A: not responding...Formatting C: instead