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Re: SDL vs GGI

Pierre Phaneuf wrote:

>I also happen to agree with Dave Taylor on the subject of newer games
>being behaving windowed applications, supporting things like cut & paste
>and popping "regular" windows for alerts. If you also do, forget GGI.

I don't know about you, but I sure don't want to play most games with a
window border and with normal window controls etc. I want to get completely
immersed in a game, I want to feel its atmosphere, I want to *be* in it for
the time I play. Seeing the normal windowing stuff in the background
destroys that atmosphere.


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