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Re: SDL vs GGI
Steve Baker wrote:
>Who cares if you get 500Hz with one scheme, 200Hz with another
>and only 100Hz with X - it's of monumental unimportance.
Time saved at graphics can be spent for other parts.
>Hence, the issue of speed (for 2D at least) is a done deal. We have
>*PLENTY* of performance. So, let's use the spare capacity to make
>the system more convenient. You really can't claim that console
>mode (even with multiple virtual consoles) is more convenient than
Sometimes it is. I'm in the console most of the time and I prefer playing
games fullscreen. I'd *love* to be able to simply type Civ<Tab> in the
console and have the game running. If the gfx setup is good (as KGI+libggi
will be) I then can simply switch to another console and run lynx for
I'm not opposed to having hames running under X - I just don't like
limiting the choice to X.
Drive A: not responding...Formatting C: instead