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[or-cvs] r9940: Document memory pool implementation, and tweak it even mor. (in tor/trunk: . doc src/common src/or)



Author: nickm
Date: 2007-04-10 20:30:34 -0400 (Tue, 10 Apr 2007)
New Revision: 9940

Modified:
   tor/trunk/
   tor/trunk/ChangeLog
   tor/trunk/doc/TODO
   tor/trunk/src/common/mempool.c
   tor/trunk/src/common/mempool.h
   tor/trunk/src/or/relay.c
   tor/trunk/src/or/test.c
Log:
 r12338@catbus:  nickm | 2007-04-10 20:29:05 -0400
 Document memory pool implementation, and tweak it even mor.  See? Programming is fun.



Property changes on: tor/trunk
___________________________________________________________________
 svk:merge ticket from /tor/branches/mempool [r12338] on 8246c3cf-6607-4228-993b-4d95d33730f1

Modified: tor/trunk/ChangeLog
===================================================================
--- tor/trunk/ChangeLog	2007-04-11 00:30:29 UTC (rev 9939)
+++ tor/trunk/ChangeLog	2007-04-11 00:30:34 UTC (rev 9940)
@@ -6,6 +6,8 @@
       queue for each circuit.  This lets us use less slack memory, and
       will eventually let us be smarter about prioritizing different kinds
       of traffic.
+    - Allocate cells in memory pools better speed and memory efficiency,
+      especially on platforms where malloc() is inefficient.
     - Stop reading on edge connections when their corresponding circuit
       buffers are full; start again as the circuits empty out.
 

Modified: tor/trunk/doc/TODO
===================================================================
--- tor/trunk/doc/TODO	2007-04-11 00:30:29 UTC (rev 9939)
+++ tor/trunk/doc/TODO	2007-04-11 00:30:34 UTC (rev 9940)
@@ -75,7 +75,12 @@
         [No need to do this: the edge-connection choking will already take
         care of this a bit, and rewriting the 'bridged connection' code
         to not use socketpairs will give us even more control.]
-      - Do we switch to arena-allocation for cells?
+      . Do we switch to pool-allocation for cells?
+        o Implement pool-allocation
+        o Have Tor use it for packed cells.
+        o Document it.
+        - Do something smart with freeing unused chunks.
+        - Benchmark pool-allocation vs straightforward malloc.
       - Can we stop doing so many memcpys on cells?
       o Also, only package data from exitconns when there is space on the
         target OR conn's outbuf?  or when the circuit is not too full.

Modified: tor/trunk/src/common/mempool.c
===================================================================
--- tor/trunk/src/common/mempool.c	2007-04-11 00:30:29 UTC (rev 9939)
+++ tor/trunk/src/common/mempool.c	2007-04-11 00:30:34 UTC (rev 9940)
@@ -1,6 +1,6 @@
 /* Copyright 2007 Nick Mathewson */
 /* See LICENSE for licensing information */
-/* $Id: /tor/trunk/src/common/util.c 12153 2007-03-12T03:11:12.797278Z nickm  $ */
+/* $Id$ */
 #include <stdlib.h>
 #include <string.h>
 
@@ -8,10 +8,48 @@
 #include "mempool.h"
 
 /* OVERVIEW:
- *   DOCDOC
- */
-
-/* DRAWBACKS:
+ *
+ *     This is an implementation of memory pools for Tor cells.  It may be
+ *     useful for you too.
+ *
+ *     Generally, a memory pool is an allocation strategy optimized for large
+ *     numbers of identically-sized objects.  Rather than the elaborate arena
+ *     and coalescing strategeis you need to get good performance for a
+ *     general-purpose malloc(), pools use a series of large memory "chunks",
+ *     each of which is carved into a bunch of smaller "items" or
+ *     "allocations".
+ *
+ *     To get decent performance, you need to:
+ *        - Minimize the number of times you hit the underlying allocator.
+ *        - Try to keep accesses as local in memory as possible.
+ *        - Try to keep the common case fast.
+ *
+ *     Our implementation uses three lists of chunks per pool.  Each chunk can
+ *     be either "full" (no more room for items); "empty" (no items); or
+ *     "used" (not full, not empty).  There are independent doubly-linked
+ *     lists for each state.
+ *
+ * CREDIT:
+ *
+ *     I wrote this after looking at 3 or 4 other pooling allocators, but
+ *     without copying.  The strategy this most resembles (which is funny,
+ *     since that's the one I looked at longest ago) the pool allocator
+ *     underlying Python's obmalloc code.  Major differences from obmalloc's
+ *     pools are:
+ *       - We don't even try to be threadsafe.
+ *       - We only handle objects of one size.
+ *       - Our list of empty chunks is doubly-linked, not singly-linked.
+ *         (This could change pretty easily; it's only doubly-linked for
+ *         consistency.)
+ *       - We keep a list of full chunks (so we can have a "nuke everything"
+ *         function).  Obmalloc's pools leave full chunks to float unanchored.
+ *
+ *         [XXXX020 Another way to support 'nuke everything' would be to keep
+ *         _all_ the chunks in a doubly-linked-list.  This would have more
+ *         space overhead per chunk, but less pointer manipulation overhead
+ *         than the current approach.]
+ *
+ * LIMITATIONS:
  *   - Not even slightly threadsafe.
  *   - Likes to have lots of items per chunks.
  *   - One pointer overhead per allocated thing.  (The alternative is
@@ -24,12 +62,6 @@
  *   - probably, chunks should always be a power of 2.
  */
 
-/* NOTES:
- *   - The algorithm is similar to the one used by Python, but assumes that
- *     we'll know in advance which objects we want to pool, and doesn't
- *     try to handle a zillion objects of weird different sizes.
- */
-
 #if 1
 /* Tor dependencies */
 #include "orconfig.h"
@@ -39,8 +71,12 @@
 #define ALLOC(x) tor_malloc(x)
 #define FREE(x) tor_free(x)
 #define ASSERT(x) tor_assert(x)
+#undef ALLOC_CAN_RETURN_NULL
 /* End Tor dependencies */
 #else
+/* If you're not building this as part of Tor, you'll want to define the
+ * following macros.  For now, these should do as defaults.
+ */
 #include <assert.h>
 #define PREDICT_UNLIKELY(x) (x)
 #define PREDICT_LIKELY(x) (x)
@@ -49,63 +85,90 @@
 #define STRUCT_OFFSET(tp, member)                       \
   ((off_t) (((char*)&((tp*)0)->member)-(char*)0))
 #define ASSERT(x) assert(x)
+#define ALLOC_CAN_RETURN_NULL
 #endif
 
 /* Tuning parameters */
-/** DOCDOC */
+/** Largest type that we need to ensure returned memory items are aligned to.
+ * Change this to "double" if we need to be safe for structs with doubles. */
 #define ALIGNMENT_TYPE void *
-/** DOCDOC */
-#define ALIGNMENT sizeof(void*)
-/** DOCDOC */
+/** Increment that we need to align allocated  */
+#define ALIGNMENT sizeof(ALIGNMENT_TYPE)
+/** Largest memory chunk that we should allocate. */
 #define MAX_CHUNK (8*(1L<<20))
-/** DOCDOC */
+/** Smallest memory chunk size that we should allocate. */
 #define MIN_CHUNK 4096
 
 typedef struct mp_allocated_t mp_allocated_t;
+typedef struct mp_chunk_t mp_chunk_t;
 
-/** DOCDOC */
+/** Holds a single allocated item, allocated as part of a chunk. */
 struct mp_allocated_t {
+  /** The chunk that this item is allocated in.  This adds overhead to each
+   * allocated item, thus making this implementation inappropriate for
+   * very small items. */
   mp_chunk_t *in_chunk;
   union {
+    /** If this item is free, the next item on the free list. */
     mp_allocated_t *next_free;
+    /** If this item is not free, the actual memory contents of this item.
+     * (Not actual size.) */
     char mem[1];
+    /** An extra element to the union to insure correct alignment. */
     ALIGNMENT_TYPE _dummy;
   };
 };
 
-/** DOCDOC */
+/** 'Magic' value used to detect memory corruption. */
+#define MP_CHUNK_MAGIC 0x09870123
+
+/** A chunk of memory.  Chunks come from malloc; we use them  */
 struct mp_chunk_t {
-  unsigned long magic;
-  mp_chunk_t *next;
-  mp_chunk_t *prev;
-  mp_pool_t *pool;
+  unsigned long magic; /**< Must be MP_CHUNK_MAGIC if this chunk is valid. */
+  mp_chunk_t *next; /**< The next free, used, or full chunk in sequence. */
+  mp_chunk_t *prev; /**< The previous free, used, or full chunk in sequence. */
+  mp_pool_t *pool; /**< The pool that this chunk is part of */
+  /** First free item in the freelist for this chunk.  Note that this may be
+   * NULL even if this chunk is not at capacity: if so, the free memory at
+   * next_mem has not yet been carved into items.
+   */
   mp_allocated_t *first_free;
-  int n_allocated;
-  int capacity;
-  size_t mem_size;
-  char *next_mem;
-  char mem[1];
+  int n_allocated; /**< Number of currently allocated items in this chunk */
+  int capacity; /**< Largest number of items that can be fit into this chunk */
+  size_t mem_size; /**< Number of usable bytes in mem. */
+  char *next_mem; /**< Pointer into part of <b>mem</b> not yet carved up. */
+  char mem[1]; /**< Storage for this chunk. (Not actual size.) */
 };
 
-/** DOCDOC */
-#define MP_CHUNK_MAGIC 0x09870123
 
-/** DOCDOC */
+/** Number of extra bytes needed beyond mem_size to allocate a chunk. */
 #define CHUNK_OVERHEAD (sizeof(mp_chunk_t)-1)
 
-/** DOCDOC */
+/** Given a pointer to a mp_allocated_t, return a pointer to the memory
+ * item it holds. */
 #define A2M(a) (&(a)->mem[0])
-/** DOCDOC */
+/** Given a pointer to a memory_item_t, return a pointer to its enclosing
+ * mp_allocated_t. */
 #define M2A(p) ( ((char*)p) - STRUCT_OFFSET(mp_allocated_t, mem) )
 
-/* INVARIANT: every chunk can hold 2 or more items. */
+#ifdef ALLOC_CAN_RETURN_NULL
+/** If our ALLOC() macro can return NULL, check whether <b>x</b> is NULL,
+ * and if so, return NULL. */
+#define CHECK_ALLOC(x)                           \
+  if (PREDICT_UNLIKELY(!x)) { return NULL; }
+#else
+/** If our ALLOC() macro can't return NULL, do nothing. */
+#define CHECK_ALLOC(x)
+#endif
 
-/** DOCDOC */
+/** Helper: Allocate and return a new memory chunk for <b>pool</b>.  Does not
+ * link the chunk into any list. */
 static mp_chunk_t *
 mp_chunk_new(mp_pool_t *pool)
 {
   size_t sz = pool->new_chunk_capacity * pool->item_alloc_size;
   mp_chunk_t *chunk = ALLOC(CHUNK_OVERHEAD + sz);
+  CHECK_ALLOC(chunk);
   memset(chunk, 0, sizeof(mp_chunk_t)); /* Doesn't clear the whole thing. */
   chunk->magic = MP_CHUNK_MAGIC;
   chunk->capacity = pool->new_chunk_capacity;
@@ -115,29 +178,44 @@
   return chunk;
 }
 
-/** DOCDOC */
+/** Return an newly allocated item from <b>pool</b>. */
 void *
 mp_pool_get(mp_pool_t *pool)
 {
   mp_chunk_t *chunk;
   mp_allocated_t *allocated;
+
   if (PREDICT_LIKELY(pool->used_chunks != NULL)) {
+    /* Common case: there is some chunk that is neither full nor empty.  Use
+     * that one. (We can't use the full ones, obviously, and we should fill
+     * up the used ones before we start on any empty ones. */
     chunk = pool->used_chunks;
+
   } else if (pool->empty_chunks) {
-    /* Put the most recently emptied chunk on the used list. */
+    /* We have no used chunks, but we have an empty chunk that we haven't
+     * freed yet: use that.  (We pull from the front of the list, which should
+     * get us the most recently emptied chunk.) */
     chunk = pool->empty_chunks;
+
+    /* Remove the chunk from the empty list. */
     pool->empty_chunks = chunk->next;
     if (chunk->next)
       chunk->next->prev = NULL;
+
+    /* Put the chunk on the 'used' list*/
     chunk->next = pool->used_chunks;
     if (chunk->next)
       chunk->next->prev = chunk;
     pool->used_chunks = chunk;
+
     ASSERT(!chunk->prev);
     --pool->n_empty_chunks;
   } else {
-    /* Allocate a new chunk and add it to the used list. */
+    /* We have no used or empty chunks: allocate a new chunk. */
     chunk = mp_chunk_new(pool);
+    CHECK_ALLOC(chunk);
+
+    /* Add the new chunk to the used list. */
     chunk->next = pool->used_chunks;
     if (chunk->next)
       chunk->next->prev = chunk;
@@ -148,40 +226,52 @@
   ASSERT(chunk->n_allocated < chunk->capacity);
 
   if (chunk->first_free) {
+    /* If there's anything on the chunk's freelist, unlink it and use it. */
     allocated = chunk->first_free;
     chunk->first_free = allocated->next_free;
-    allocated->next_free = NULL; /* debugging */
+    allocated->next_free = NULL; /* For debugging; not really needed. */
+    ASSERT(allocated->in_chunk == chunk);
   } else {
+    /* Otherwise, the chunk had better have some free space left on it. */
     ASSERT(chunk->next_mem + pool->item_alloc_size <=
            chunk->mem + chunk->mem_size);
+
+    /* Good, it did.  Let's carve off a bit of that free space, and use
+     * that. */
     allocated = (void*)chunk->next_mem;
     chunk->next_mem += pool->item_alloc_size;
     allocated->in_chunk = chunk;
+    allocated->next_free = NULL; /* For debugging; not really needed. */
   }
 
   ++chunk->n_allocated;
+
   if (PREDICT_UNLIKELY(chunk->n_allocated == chunk->capacity)) {
-    /* This is now a full chunk. */
+    /* This chunk just became full. */
     ASSERT(chunk == pool->used_chunks);
     ASSERT(chunk->prev == NULL);
+
+    /* Take it off the used list. */
     pool->used_chunks = chunk->next;
     if (chunk->next)
       chunk->next->prev = NULL;
 
+    /* Put it on the full list. */
     chunk->next = pool->full_chunks;
     if (chunk->next)
       chunk->next->prev = chunk;
     pool->full_chunks = chunk;
   }
 
+  /* And return the memory portion of the mp_allocated_t. */
   return A2M(allocated);
 }
 
-/** DOCDOC */
+/** Return an allocated memory item to its memory pool. */
 void
-mp_pool_release(void *_item)
+mp_pool_release(void *item)
 {
-  mp_allocated_t *allocated = (void*) M2A(_item);
+  mp_allocated_t *allocated = (void*) M2A(item);
   mp_chunk_t *chunk = allocated->in_chunk;
 
   ASSERT(chunk);
@@ -194,7 +284,7 @@
   if (PREDICT_UNLIKELY(chunk->n_allocated == chunk->capacity)) {
     /* This chunk was full and is about to be used. */
     mp_pool_t *pool = chunk->pool;
-    /* unlink from full */
+    /* unlink from the full list  */
     if (chunk->prev)
       chunk->prev->next = chunk->next;
     if (chunk->next)
@@ -202,7 +292,7 @@
     if (chunk == pool->full_chunks)
       pool->full_chunks = chunk->next;
 
-    /* link to used */
+    /* link to the used list. */
     chunk->next = pool->used_chunks;
     chunk->prev = NULL;
     if (chunk->next)
@@ -211,7 +301,8 @@
   } else if (PREDICT_UNLIKELY(chunk->n_allocated == 1)) {
     /* This was used and is about to be empty. */
     mp_pool_t *pool = chunk->pool;
-    /* unlink from used */
+
+    /* Unlink from the used list */
     if (chunk->prev)
       chunk->prev->next = chunk->next;
     if (chunk->next)
@@ -219,23 +310,26 @@
     if (chunk == pool->used_chunks)
       pool->used_chunks = chunk->next;
 
-    /* link to empty */
+    /* Link to the empty list */
     chunk->next = pool->empty_chunks;
     chunk->prev = NULL;
     if (chunk->next)
       chunk->next->prev = chunk;
     pool->empty_chunks = chunk;
 
-    /* reset guts to defragment this chunk. */
+    /* Reset the guts of this chunk to defragment it, in case it gets
+     * used again. */
     chunk->first_free = NULL;
     chunk->next_mem = chunk->mem;
 
     ++pool->n_empty_chunks;
   }
+
   --chunk->n_allocated;
 }
 
-/** DOCDOC */
+/** Allocate a new memory pool to hold items of size <b>item_size</b>. We'll
+ * try to fit about <b>chunk_capacity</b> items in each chunk. */
 mp_pool_t *
 mp_pool_new(size_t item_size, size_t chunk_capacity)
 {
@@ -243,29 +337,35 @@
   size_t alloc_size;
 
   pool = ALLOC(sizeof(mp_pool_t));
+  CHECK_ALLOC(pool);
   memset(pool, 0, sizeof(mp_pool_t));
 
-  /* First, minimal size with overhead. */
+  /* First, we figure out how much space to allow per item.  We'll want to
+   * use make sure we have enough for the overhead plus the item size. */
   alloc_size = STRUCT_OFFSET(mp_allocated_t, mem) + item_size;
+  /* If the item_size is less than sizeof(next_free), we need to make
+   * the allocation bigger. */
   if (alloc_size < sizeof(mp_allocated_t))
     alloc_size = sizeof(mp_allocated_t);
 
-  /* Then, round up to alignment. */
+  /* If we're not an even multiple of ALIGNMENT, round up. */
   if (alloc_size % ALIGNMENT) {
     alloc_size = alloc_size + ALIGNMENT - (alloc_size % ALIGNMENT);
   }
   if (alloc_size < ALIGNMENT)
     alloc_size = ALIGNMENT;
-
   ASSERT((alloc_size % ALIGNMENT) == 0);
 
+  /* Now we figure out how many items fit in each chunk.  We need to fit at
+   * least 2 items per chunk. No chunk can be more than MAX_CHUNK bytes long,
+   * or less than MIN_CHUNK. */
+  /* XXXX020 Try a bit harder here: we want to be a bit less than a power of
+     2, not a bit over. */
   if (chunk_capacity > MAX_CHUNK)
     chunk_capacity = MAX_CHUNK;
-
   if (chunk_capacity < alloc_size * 2 + CHUNK_OVERHEAD)
     chunk_capacity = alloc_size * 2 + CHUNK_OVERHEAD;
-
-  if (chunk_capacity < MIN_CHUNK) /* Guess system page size. */
+  if (chunk_capacity < MIN_CHUNK)
     chunk_capacity = MIN_CHUNK;
 
   pool->new_chunk_capacity = (chunk_capacity-CHUNK_OVERHEAD) / alloc_size;
@@ -274,23 +374,33 @@
   return pool;
 }
 
-/** DOCDOC */
+/** If there are more than <b>n</b> empty chunks in <b>pool</b>, free the
+ * exces ones that have been empty for the longest. */
 void
-mp_pool_clean(mp_pool_t *pool)
+mp_pool_clean(mp_pool_t *pool, int n)
 {
-  if (pool->empty_chunks) {
-    mp_chunk_t *next, *chunk = pool->empty_chunks->next;
-    while (chunk) {
-      next = chunk->next;
-      FREE(chunk);
-      chunk = next;
-    }
-    pool->empty_chunks->next = NULL;
-    pool->n_empty_chunks = 1;
+  mp_chunk_t *chunk, **first_to_free;
+  first_to_free = &pool->empty_chunks;
+  while (*first_to_free && n > 0) {
+    first_to_free = &(*first_to_free)->next;
+    --n;
   }
+  if (!*first_to_free)
+    return;
+
+  chunk = *first_to_free;
+  while (chunk) {
+    mp_chunk_t *next = chunk->next;
+    chunk->magic = 0xdeadbeef;
+    FREE(chunk);
+    --pool->n_empty_chunks;
+    chunk = next;
+  }
+
+  *first_to_free = NULL;
 }
 
-/** DOCDOC */
+/** Helper: Given a list of chunks, free all the chunks in the list. */
 static void
 destroy_chunks(mp_chunk_t *chunk)
 {
@@ -303,7 +413,8 @@
   }
 }
 
-/** DOCDOC */
+/** Free all space held in <b>pool</b>  This makes all pointers returned from
+ * mp_pool_get(<b>pool</b>) invalid. */
 void
 mp_pool_destroy(mp_pool_t *pool)
 {
@@ -314,6 +425,7 @@
   FREE(pool);
 }
 
+/** Helper: make sure that a given chunk list is not corrupt. */
 static int
 assert_chunks_ok(mp_pool_t *pool, mp_chunk_t *chunk, int empty, int full)
 {
@@ -353,6 +465,7 @@
   return n;
 }
 
+/** Fail with an assertion if <b>pool</b> is not internally consistent. */
 void
 mp_pool_assert_ok(mp_pool_t *pool)
 {


Property changes on: tor/trunk/src/common/mempool.c
___________________________________________________________________
Name: svn:keywords
   + Author Date Id Revision
Name: svn:eol-style
   + native

Modified: tor/trunk/src/common/mempool.h
===================================================================
--- tor/trunk/src/common/mempool.h	2007-04-11 00:30:29 UTC (rev 9939)
+++ tor/trunk/src/common/mempool.h	2007-04-11 00:30:34 UTC (rev 9940)
@@ -1,6 +1,6 @@
 /* Copyright 2007 Nick Mathewson */
 /* See LICENSE for licensing information */
-/* $Id: /tor/trunk/src/common/util.c 12153 2007-03-12T03:11:12.797278Z nickm  $ */
+/* $Id$ */
 
 /**
  * \file util.h
@@ -10,25 +10,38 @@
 #ifndef MEMPOOL_H
 #define MEMPOOL_H
 
+/** A memory pool is a context in which a large number of fixed-sized
+* objects can be allocated efficiently.  See mempool.c for implementation
+* details. */
 typedef struct mp_pool_t mp_pool_t;
 
 void *mp_pool_get(mp_pool_t *pool);
 void mp_pool_release(void *item);
 mp_pool_t *mp_pool_new(size_t item_size, unsigned int n_per_chunk);
-void mp_pool_clean(mp_pool_t *pool);
+void mp_pool_clean(mp_pool_t *pool, int n);
 void mp_pool_destroy(mp_pool_t *pool);
 void mp_pool_assert_ok(mp_pool_t *pool);
 
 #ifdef MEMPOOL_PRIVATE
-typedef struct mp_chunk_t mp_chunk_t;
+/* These declarations are only used by mempool.c and test.c */
 
-/** DOCDOC */
 struct mp_pool_t {
-  mp_chunk_t *empty_chunks;
-  mp_chunk_t *used_chunks;
-  mp_chunk_t *full_chunks;
+  /** Doubly-linked list of chunks in which no items have been allocated.
+   * The front of the list is the most recently emptied chunk. */
+  struct mp_chunk_t *empty_chunks;
+  /** Doubly-linked list of chunks in which some items have been allocated,
+   * but which are not yet full. The front of the list is the chunk that has
+   * most recently been modified. */
+  struct mp_chunk_t *used_chunks;
+  /** Doubly-linked list of chunks in which no more items can be allocated.
+   * The front of the list is the chunk that has most recently become full. */
+  struct mp_chunk_t *full_chunks;
+  /** Length of <b>empty_chunks</b>. */
   int n_empty_chunks;
+  /** Size of each chunk (in items). */
   int new_chunk_capacity;
+  /** Size to allocate for each item, including overhead and alignment
+   * padding. */
   size_t item_alloc_size;
 };
 #endif


Property changes on: tor/trunk/src/common/mempool.h
___________________________________________________________________
Name: svn:keywords
   + Author Date Id Revision
Name: svn:eol-style
   + native

Modified: tor/trunk/src/or/relay.c
===================================================================
--- tor/trunk/src/or/relay.c	2007-04-11 00:30:29 UTC (rev 9939)
+++ tor/trunk/src/or/relay.c	2007-04-11 00:30:34 UTC (rev 9940)
@@ -1479,8 +1479,8 @@
 #endif
 
 #ifdef ENABLE_CELL_POOL
-static mp_pool_t *cell_pool;
-/* DOCDOC */
+static mp_pool_t *cell_pool = NULL;
+/** Allocate structures to hold cells. */
 void
 init_cell_pool(void)
 {
@@ -1488,7 +1488,7 @@
   cell_pool = mp_pool_new(sizeof(packed_cell_t), 64);
 }
 
-/* DOCDOC */
+/** Free all storage used to hold cells. */
 void
 free_cell_pool(void)
 {
@@ -1497,20 +1497,22 @@
   cell_pool = NULL;
 }
 
-/** Release storage held by <b>cell</b> */
+/** Release storage held by <b>cell</b>. */
 static INLINE void
 packed_cell_free(packed_cell_t *cell)
 {
   mp_pool_release(cell);
 }
 
-/* DOCDOC */
-static INLINE packed_cell_t*
+/** Allocate and return a new packed_cell_t. */
+static INLINE packed_cell_t *
 packed_cell_alloc(void)
 {
   return mp_pool_get(cell_pool);
 }
 #else
+/* ENABLE_CELL_POOL isn't defined: here are some stubs to use tor_malloc()
+ * and tor_free() instead. */
 void
 init_cell_pool(void)
 {

Modified: tor/trunk/src/or/test.c
===================================================================
--- tor/trunk/src/or/test.c	2007-04-11 00:30:29 UTC (rev 9939)
+++ tor/trunk/src/or/test.c	2007-04-11 00:30:34 UTC (rev 9940)
@@ -2142,13 +2142,15 @@
       //mp_pool_assert_ok(pool);
     }
     if (crypto_rand_int(777)==0)
-      mp_pool_clean(pool);
+      mp_pool_clean(pool, 2);
 
     if (i % 777)
       mp_pool_assert_ok(pool);
   }
   SMARTLIST_FOREACH(allocated, void *, m, mp_pool_release(m));
   mp_pool_assert_ok(pool);
+  mp_pool_clean(pool, 0);
+  mp_pool_assert_ok(pool);
   mp_pool_destroy(pool);
   smartlist_free(allocated);
 }