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RE: Different game projects, my opinion




> ----------
> From: 	Jorrit Tyberghein[SMTP:Jorrit.Tyberghein@uz.kuleuven.ac.be]
> Reply To: 	crystal@linux.it
> Sent: 	Wednesday, August 19, 1998 4:08 AM
> To: 	penguinplay@sunsite.auc.dk; crystal@linux.it
> Subject: 	Different game projects, my opinion
> 
<...And to conserve bandwidth, much goodness was round filed.>

> Conclusion? I think it is not feasable to really merge all those projects
> (like merging
> Crystal Space and PengiunPlay). The Crystal Space project in itself is
> rather large
> as is the PengiunPlay project. I think a merged project would become
> difficult to
> maintain.
> 
> However, I think that the component approach should work to allow both
> groups
> to benefit most from common needed functionality.
> 
> What do you think? Let the opinions flow (please post followups to both
> mailing lists
> so that everyone can follow).
> 
As for the Linux port of Crystal Space, this will be a very good thing.
However, because CS is also used in MSW, would the other interfaces (sound,
network...) be limited in some way?  Using sound as an example, MS has
already provided the direct sound interface (of which I have never
programmed with).  Will it be easier to wrap direct sound with the
PenguinPlay interface or use compiler/makefile directives and use a separate
interface?

Although I have used sound as the example, I am sure there are other areas
where this would apply.

> Gary Clark
> Systems Programmer
> JELD-WEN, inc.
>