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[pygame] App freeze at pygame.init() segfault at pygame.mixer.init()



Up until today when I mass changed some system settings, pygame worked fine for
me. However, as of today, pygame.init( ) hangs interminably, as dos
pygame.mixer.init( ).

My sound was broken so I've just fixed that, and I have the same results. Is this
a common problem? Is there a way to not init mixer (though I'll eventually want
it) while still init'ing time and so forth as is done with pygame.init ? I'm
still looking into system level things but sound's working with everything else
better than it ever had before.

Thanks in advance for any insight into this issue.