On 4/27/05, Daniel Dornhardt <frozensound@xxxxxx> wrote: > image = pygame.Surface([640,480], SRCALPHA, 32) > #image.fill([0,0,0,0]) > #image.convert_alpha() Note that convert_alpha doesn't modify the surface itself, but produces a new copy of it that's optimized for alpha blitting. So, image = image.convert_alpha() -- Sami Hangaslammi