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Re: [pygame] Semi-Neophyte requires jerky animation assistance
I've heard of this happening on some laptops.
Are you using pygame.time.Clock.tick() ?
If so, try not using it. If not try using it.
What OS/computer are you using?
On 4/10/06, Kevin Turner <darian@xxxxxxxxxxxxx> wrote:
> I've been working on a pygame based game for a project, and I've
> encountered a weird phenomen in terms of animation. Every second or so,
> there's a "jerk" where everything stops animating for about a quarter
> of a second and then resumes. This isn't a full fledged freeze but more
> a drop in fps to 0 for the quarter second.
>
> I initially thought it was related to garbage collection, but my
> efforts in that area did not change the oddity.
>
> Has anyone else encountered a similar problem before?
>
> -Kevin Turner
>
>