[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] stripping OBJ files



As I remember, lines beginning with "v" are the vertexes.  You can delete everything else, but then the objectloader won't work--you'll have to modify it.  Instead of deleting everything, you just don't export texture coordinates, and only the vertex data.  Again, modifications are in order.