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Re: [pygame] stripping OBJ files
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] stripping OBJ files
- From: "Ian Mallett" <geometrian@xxxxxxxxx>
- Date: Wed, 16 Apr 2008 12:06:19 -0700
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As I remember, lines beginning with "v" are the vertexes. You can delete everything else, but then the objectloader won't work--you'll have to modify it. Instead of deleting everything, you just don't export texture coordinates, and only the vertex data. Again, modifications are in order.