not sure if this is correct to do but I have a question re. Pygame.
Is it faster to set the number of keys being scanned rather than scanning the entire keyboard, mouse etc. when getting input in Pygame. I mainly need the mouse, arrow keys, , q,2,w,3,e,r,5,t,6,y,7,u,i9,o,0,p,,[,=,] keys ( to simulate a 1 1/2 octave MIDI keyboard), the space bar and the Esc keys only which are a lot less than the whole lot. Can I Limit to only these keys with Pygame.event.set_allowed()
Please pardon if i asked the question in the wrong place.