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Re: [pygame]Whats the best way to build a game map.



I'll start the deluge by saying:

Easiest place to start is to rip off an existing game engine and get a feel for
how it works.

Jon


Quoting "Lamonte(Scheols/Demonic)" <scheols@xxxxxxxxx>:

> Im trying to start a simple game that is basically an RPG type game.
> So a sprite can travel around land etc..
> 
> Whats the best way to do this?
> 




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