I'm not worried about events currently being 'slow'. But I would like
to know what the extra overhead would be.
If it's otherwise backwards compatible, I see no problem.
Chris
2008/12/1 Lenard Lindstrom <len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx>>
Hi René,
I don't know enough about fastevent to make a suggestion. It is
undocumented. I do see that "fast"event has more overhead than
event though.
Lenard
René Dudfield wrote:
hi,
I think we should change fastevents to be the default event
module... making the other event module 'oldevent'.
This is because fastevent is just nicer when using threads :)
- event (will be the fastevents module)
- fastevents (will be an alias to the new event module, which
is the fastevents module)
- oldevent (will be the current event module)
Any objections?
cheers,
ps. note, I've started using [dev] subject for pygame
development related threads.