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Re: [pygame] Help with pygame
also you need a pygame.init() in there...
On Sat, Dec 10, 2011 at 1:49 PM, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> Zack,
> There are a lot of problems with the script you posted, but the error
> you are getting says that the first problem is with loading the image
> file, so might as well start there.
>
> So on your next reply, please attach the image file you are trying to
> load and draw. That way people can test themselves which would help a
> lot in figuring out what's going on.
>
>
> On Sat, Dec 10, 2011 at 4:28 AM, Zack Baker <zbaker1398@xxxxxxxxx> wrote:
>> Sorry guys, my bad, I only changed the name when I put the code on there. It was both images.png or whatever. I'm very sorry for the confusion. Also could the problem be that I didn't draw the screen?
>>
>> -Zack
>>
>>
>> On Dec 10, 2011, at 4:42 AM, Miriam English <mim@xxxxxxxxxxxxxxxxxx> wrote:
>>
>>> Also, you might think this is pretty obvious, but it surprises me how many people I've seen make this mistake, so I'll mention it anyway, just in case... renaming a file with a different extension won't make it the right kind of file. For instance renaming a jpeg file from blah.jpg to blah.bmp doesn't make it a bmp file. It must be loaded into a graphics program like Gimp then saved out as the new format.
>>>
>>> Cheers,
>>>
>>> - Miriam
>>>
>>> --
>>> If you don't have any failures then you're not trying hard enough.
>>> - Dr. Charles Elachi, director of NASA's Jet Propulsion Laboratory
>>> -----
>>> Website: http://miriam-english.org
>>> Blogs: http://miriam-e.dreamwidth.org
>>> http://miriam-e.livejournal.com
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