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Re: [pygame] teaching python 2.4



On Wednesday 02 February 2005 03:15, Mike C. Fletcher wrote:
> Stuart wrote:
> ...
>
> >The command line version of the msoft compilers has no optimisers I
> > believe (only Pro versions have them) so the code produced is reputedly
> > very slow, not really a good thing in situations like pygame (although
> > perhaps survivable in my case).
>
> Haven't tried PyGame with it, but you may find this helpful:
>     http://www.vrplumber.com/programming/mstoolkit/

Going to take a while to download that over a dialup ;)
Just the .NET SDK is 250MB, damn they know how to make things big.

Thank you for the pointer.
I'm urrently digging up one of my mingw32 installs to try that, could be the 
simplest approach.

However, I still would like to float the idea that since python 2.3 is going 
unmaintained, it is not a silly idea to offer at least the pre-2.7 pygame as 
2.4 builds to increase testing.

Regards,
Stuart.