I spent the last three days learning pygame, and sketching a platforms game. It has very silly physics, and no level definition yet. As it is my first attempt with pyGame, it for sure contains lots of errors and could be improved a lot. So what do you think about the current state?? Also look at it's awesome graphics and AI!!! And sorry for the spanish variables, but I do speak spanish.
Attachment:
rects.py
Description: application/python