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Re: [pygame] Substantial Lag
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: Re: [pygame] Substantial Lag
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: Santiago Romero <
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Date
: Mon, 13 Feb 2012 09:15:54 +0100
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In order to save CPU power, do I need to put in a pygame.time.delay(10) at the end of my event loop?
No.
clock() does already that, forcing your program to run at N fps by "idle-ing" it enough time to run it at the desired speed.
--
Santiago Romero
Ubuntu GNU/Linux
http://www.sromero.org
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