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Re: [pygame] fix to get_busy() (using movieext (patch attached))
On Mon, 10 Jan 2005, Toni Alatalo wrote:
> is anyone using the new movieext module Pete put together last
another small but (at least for my app) crucial thing with it:
moviext.Movie is nice enough to implement much of the SMPEG using
movie.Movie interface, so i could simply replace it in this app. however,
.get_busy() was always returning true in error. luckily was easily fixed:
in movieext.c
385c385
< return PyInt_FromLong(movie->context != NULL);
---
> return PyInt_FromLong(movie->paused == 0);
> thanks again Pete for the hard work,
> ~Toni
same.