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[pygame] bugfix for CVS users



here's a little update for those of you running with the
latest pygame from cvs. very soon after pygame 1.1 was
released some reference counting bugs were introduced into
the cvs versions of pygame. if you've been developing with
these latest versions then you likely noticed a lot of
crashing and general evil as your program tried to quit.

well the good news is i was finally able to track the
problem down and fix it. i strongly recommend anyone
developing with CVS versions of pygame to update.

heh, i suppose also good is that pygame's exit-time
cleanup is much more robust now, and can more cleanly
handle things like segfaults inside the quit functions :]



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