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Re: [pygame] rpm creation



 
Hi,
yeh I might be convinced to takeover this responsibility, I do have a Redhat 7.1 box. But there are a few issues that could prove that I am not the most ideal punter for the job.

1. I am still studying  and uni always comes first, so if pygame-x.y was realized at a time near exams or when assignments were due in, it would have to wait. But im sure you all have real world jobs and have the same problems.

2. I am  new to linux I only seriously switched from win98 about 2 months ago. But building RPMs sounds like a good way to learn about it and if there's plenty of support out there and in here for RPMs then this should not be a problem.

3. My own box has a few issues of its own, which still need resolving before it could become a good test platform. But most of these are caused by my inexperience with linux and im slowly resolving them.

If these issues are not a problem I am willing to discuss this further. I do like learning about that kind of stuff and if it makes pygame easier to install for the average punter so they can play/make games then Im all up for it.
Andy