On Sun, 17 Jul 2005 09:45 am, Luke Miller wrote:
> My pygame game uses individual PNG files for each cell of animation,
> but I'm finding that for complex sequences this is taking up a lot of
> memory (300mb+), as well as taking some time to load.
Are you using RGB or indexed images? The latter will use less memory.
Significantly so if you use fewer colours.
Richard
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