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[pygame] wxPython
I had the opportunity to look at wxPython in depth these last few days.
I was impressed! I like how easy they are to program and use, and their
stability. Their 'large demo' of all the controls was impressive - it
only crashed once.
When I went to use it, however, I saw several reasons that I couldn't
use it for my game - no translucency on the controls, no text on
graphics, no special effects, slow bitmap display speed, flickering when
handling large graphics, no special 'styles' to apply to change their
appearance
Man, I wish wxPython was more geared towards graphic apps. It would save
me a lot of time to use pre-built controls.
I can see that even if we all got together and rowed in the same
direction (which is unlikely), it would be a while before we got as many
controls done as wxPython. It kinda takes the desire to create 'yet
another control' right outta ya to see something so finished and
elaborate. But it's still lacking.
Hey, offshoring has been the bane of this profession for the last few
years. Maybe we should put it to good use and pay some poor guy in a
foreign land $100 to recreate it in Pygame, what do you think? :-P
--Kamilche