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Re: [pygame] progress on camera module




On 28-jun-09, at 01:13, Tyler Laing wrote:

Hmm, the comment for gWorld says its a pointer, but thats a static variable. Just an outdated comment?

It is a pointer, I took this from the API:
Defines a pointer to a structure that your application can use to refer to an offscreen graphics world.

I have a segmentation fault in my code.
When I initializes the camera I call SGSetDataProc() that sets mac_que_frame() as an recall function that is called everytime I need to get a frame out of the ImageSequence. In this mac_que_frame() function I call DecompressSequenceFrameS() and this produces an segmentation fault.

I have lookt at it with gdb, and I think it is a problem with the data pointer.

you can find the code with the error on github.com/ab3, and I have a test script named test_fast.py.
to debug it just do
gdb python
> run test_fast.py

I have been struggling with this for some time, so I would really appreciate if someone could help me out with this.

Grtz