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[pygame] LayeredDirty bug?



Hello!
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I'm currently just playing around with the PyGame sprite prefabs andÂI was wondering ifÂanyone hadÂever come across the issue where if you move a windowed PyGame that's using LayeredDirty, all updates stop rendering?
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It looks like the game loop is still running, but my screen drawing seems to stop (even though the list of dirty rects keeps populating). The Window title even says "Not Responding" but the Python console output continues to print my dirty rects.
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Any ideas as to why this might be?
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I think its got something to do with the switching between updated regions and fullscreen updates Âin the LayrerdDirty group, but I really don't know!
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I can uploadÂa zip of the code if that's of any help?
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Any help with this would be hugely appreciated!
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Cheers