On Tuesday, Jun 10, 2003, at 18:12 America/New_York, Gerrit Holl wrote:
It's easy, don't try and use Rect to represent rectangles that aren't aligned to the axes of your screen. It can't do it.Gerrit Holl wrote:To do this, I am trying to create a turnable Rect. What is the minimum to implement for other rects being able to check whether they collide with me? It doesn't make sense to have top, bottom, left and right be integers because topleft != (top, left). Those four would need to be tuples of (x, y). {top,bottom}{left,right} don't really make sense either: should topleft mean the topmost position or the leftmost position? More problems occur.I am also unable to set new attributes! How am I supposed to set the angle if I am not allowed to do so? How can I solve this problem?