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Re: [pygame] Best 3d library.
I found pyopengl to be the easiest to use... except that you need to
learn opengl.
Which takes a bit of dedication. Check out the demo directory in
pyopengl. There's lots in there. Including python translations fo
the nehe tutorials. You can learn enough opengl in a couple of days
study to get a basic game going. Or a couple of months to learn most
of it... and years to truely master it.
Have you looked at blender? Depending on your licencing requirements,
blender is a pretty good 3d engine.
Cheers,
On 6/16/06, Adam <adam.jtm30@xxxxxxxxx> wrote:
What's everybody's favourite 3d library? PyOpenGL was dead easy to install
but I can't find any decent tutorials but other packages I've tried like
Panda, Ogre and soya seem to be nigh on impossible to build and install.
Anybody got any suggestions?
Cheers.