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[pygame] Window positions
in the SDL documentation there is the following text:
/>Note:/ If you want to control the position on the screen when creating
a windowed surface, you may do so by setting the environment variables
>"SDL_VIDEO_CENTERED=center" or "SDL_VIDEO_WINDOW_POS=x,y". You can set
them via SDL_putenv.
How do I give these variables to SDL via Pygame ?