Mail Index
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [SPAM: 10.100] Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- [pygame] Re: Circle cut off at 60+fps, fixed by display.flip
- [pygame] Perf - No. of rects vs area of rects
- [pygame] Re: Perf - No. of rects vs area of rects
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- [pygame] This program breaks on my Linux
- Re: [pygame] This program breaks on my Linux
- Re: [pygame] This program breaks on my Linux
- Re: [pygame] This program breaks on my Linux
- Re: [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- [pygame] Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- From: diliup gabadamudalige
- Re: [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- From: diliup gabadamudalige
- Re: [pygame] This program breaks on my Linux
- [pygame] Sing up in pygame.org
- [pygame] BUG: Mask.overlap_mask
- Re: [SPAM: 10.100] Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Pygame not handling keyboard tracking correctly
- Re: [pygame] This program breaks on my Linux
- Re: [pygame] Perf - No. of rects vs area of rects
- Re: [SPAM: 10.100] Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- Re: [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- Re: [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- Re: [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Perf - No. of rects vs area of rects
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- From: Radomir Dopieralski
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] Re: Pygame not handling keyboard tracking correctly
- Re: [pygame] This program breaks on my Linux
- Re: [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- Re: [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- Re: [pygame] Potential Malware in Pygame 1.9.2a0.win32-py3.2
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
- Re: [pygame] Circle cut off at 60+fps, fixed by display.flip
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