[
Author Prev
][
Author Next
][
Thread Prev
][
Thread Next
][
Author Index
][
Thread Index
]
[pygame] Font
To
:
pygame-users@xxxxxxxx
Subject
: [pygame] Font
From
: Yanom Mobis <
yanom@xxxxxxxxxxxxxx
>
Date
: Tue, 24 Mar 2009 18:55:39 -0700 (PDT)
Delivered-to
:
archiver@xxxxxxxx
Delivered-to
:
pygame-users-outgoing@xxxxxxxx
Delivered-to
:
pygame-users@xxxxxxxx
Delivery-date
: Tue, 24 Mar 2009 22:01:19 -0400
Dkim-signature
: v=1; a=rsa-sha256; c=relaxed/relaxed; d=rocketmail.com; s=s1024; t=1237946139; bh=QdoY+AE9QNGikPFhuWP44l4namr83yKAAQAhgTQfDuw=; h=Message-ID:X-YMail-OSG:Received:X-Mailer:Date:From:Subject:To:MIME-Version:Content-Type; b=fkx5WxhD2382QPuAJjtS8ABtwSoojGNopCWQGTk4gM4IFZhYyd91U++R/TdC2zYEHJ3i1OJPkRlkPaz6Og0IYmwgvHJn0rip3eJ2RSimuLbk7tA67XEMlZYJDeYJstc/Lb8i//J/GMyYQkCJqwZ/DeKBc9TWy3/5rSVT+8JtzEs=
Domainkey-signature
: a=rsa-sha1; q=dns; c=nofws; s=s1024; d=rocketmail.com; h=Message-ID:X-YMail-OSG:Received:X-Mailer:Date:From:Subject:To:MIME-Version:Content-Type; b=QY8zEOMeuJSvHko4NGvhEq26zhD39mvlJNm5l/FJeBzzUSxhr4jjRRHz2Zu1ETeu93F8oWWCjEkjgsj8fZhGSOhMT7Xsx3WaaDYecV7k4kPjkqFEHLLOZtsKN6vqBK3rodPJb+hdoyf42qsdJ7lmoKPUpT83lUpnkAvsRmqKaKU=;
Reply-to
:
pygame-users@xxxxxxxx
Sender
:
owner-pygame-users@xxxxxxxx
How do you use the font module exactly? I don't care about all the fancy stuff, I just want text in a specific color...
Follow-Ups
:
Re: [pygame] Font
From:
Ian Mallett
Prev by Author:
[pygame] readline
Next by Author:
Re: [pygame] Font
Previous by thread:
Re: [pygame] Re: Static on looping music
Next by thread:
Re: [pygame] Font
Index(es):
Author
Thread