# -*- encoding: utf-8 -*-
import pygame
from pygame import constants, event, display
from pygame import freetype
pygame.init()
freetype.init()
screen = display.set_mode((300, 200))
screen.fill(pygame.Color('White'))
f = pygame.freetype.SysFont('Times New Roman', 19)
f.underline = True
s, rec = f.render(u'Amazon')
try:
  loop = True
  while loop:
    for ev in event.get():
      if ev.type == constants.QUIT:
        loop = False
      elif ev.type == constants.KEYDOWN and ev.key == constants.K_ESCAPE:
        loop = False
    screen.blit(s, (10, 30))
    display.flip()
finally:
  freetype.quit()
  display.quit()