User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.6) Gecko/20040216 Debian/1.6.x.1-10
Andrew P. Lentvorski, Jr. wrote:
I am getting the following message:
"Cannot blit to OPENGL Surfaces (OPENGLBLIT is ok)"
SDL has a special display mode OPENGLBLIT you can use when you set the
display mode. It maps SDL blit calls into glWritePixels.
Now that you know, the general consensus is to never use this.
glWritePixels is not accelerated on most graphics cards, so it's not
really a win. Textured quads are the 'recommended' way to do this, but
you are correct with the powers of 2 setup.
A few months ago I remember people had near-pygame interfaces for a 2d
opengl library. Have to hit the archives for more, I can't remember more
than that at the time.