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Re: [pygame] "import pygame" crashes with svn build



On Sat, May 30, 2009 at 9:07 AM, Lorenz Quack <don@xxxxxxxxxxxxxxxxx> wrote:
> Hi,
>
> I have a problem running pygame from the current svn sources.
> building and installing works fine but when I import pygame it crashes:
>
>>>> import pygame
> Fatal Python error: (pygame parachute) Segmentation Fault
> Aborted
>
> If I run it through pdb I get the following result:
>
>>>> pdb.run("import pygame")
>> <string>(1)<module>()->None
> (Pdb) s
> [...]
>> /usr/lib64/python2.6/site-packages/pygame/__init__.py(214)<module>()
> -> try: import pygame.time
> (Pdb) n
>> /usr/lib64/python2.6/site-packages/pygame/__init__.py(217)<module>()
> -> try: import pygame.transform
> (Pdb) s
> Fatal Python error: (pygame parachute) Segmentation Fault
> Aborted
>
> it seems to crash right after the inittransform function.
> I have no idea what's going on. Any help is appreciated.
>
> some information about my system that may be relevant:
> $ uname -a
> Linux horst 2.6.27-gentoo-r4 #9 SMP Sat Jan 10 19:56:02 CET 2009 x86_64
> Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz GenuineIntel GNU/Linux
>
> $ python
> Python 2.6.2 (r262:71600, May  1 2009, 15:24:32)
> [GCC 4.3.3] on linux2
>
> pygame revision: 2282
>
>
> sincerely yours
> Lorenz
>
>
> PS: the latest ebuild available in portage is for pygame-1.8.1 and works
> fine.
>


Hi,

can get a stack trace with gdb?


$ gdb python
(gdb) run -c "import pygame"

Then type 'where' when it crashes.

cheers,