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Re: [pygame] pygame music



Hi,

I have added set_pos to pygame.mixer.music in svn rev 2809. Other than a quick check that it causes an mp3 file to skip forward while playing it is quite untested. Updating pygame.mixer.music.play to call Mix_FadeInMusicPos will follow. This should be safe as Mix_PlayMusic simply wraps a call to Mix_FadeInMusicPos.

Lenard Lindstrom

Lenard Lindstrom wrote:
Hi Mark,

I don't see a problem adding the Mix_SetMusicPosition and Mix_FadeInMusicPos functions to pygame.mixer.music. As to why they are not in Pygame, it's because they were originally not in SDL_mixer either.

Lenard Lindstrom

Mark Reed wrote:
I see in the documentation that SDL_mixer music functions support the
seeking I need. Is it difficult to add those functions to pygame?
Perhaps there are issues that prevented them initially being added?

Mark

On Mon, May 17, 2010 at 1:17 PM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
Hi Mark,

Pygame uses the SDL_mixer library for music playback. So it all depends on how SDL_mixer was built and which other libraries are present. The possible
formats are listed in the SDL_mixer documentation here:
http://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer_frame.html

Lenard

Mark Reed wrote:
What are the supported file formats for the music module?

How big a deal would it be to add seek support or at least rewind(
milliseconds ) instead of rewind() which returns to the start?

Right now I'm stuck working with wxPython's media module that uses
windows media player on windows.. ugh.

Mark