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Re: [pygame] python/pygame development environment

> I'm w
ondering what development environments people find useful, and why.
> I'm currently running IDLE under windows, but its not ideal. There are some
> problems like IDLE's debugger is a bit flakey - break points dont work under
> Windows.

I use GNU Emacs running ontop of Linux/Gnome

Martin Willemoes Hansen

E-Mail	mwh@sysrq.dk	Website	mwh.sysrq.dk
IRC     MWH, freenode.net	

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