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Re: [pygame] Problem surfaces



Ops...it works...

i forgot to blit the backgound on the screen...

:)

bye

> Hi
> 
> I wrote this function to create a list of surfaces containig only par
t 
> of a give image...I look at azazel post and I saw thi function was 
> similar to it...but I got a problem: it doesn't work...
> 
> Can anyone give me help??
> 
> Here it is:
> def tile_array(img_tile):
>  tiles = pygame.image.load(os.path.join("img",img_tile)).convert()
>  image_map = []
>  for a in range(len(tile_map)):
>   surface = pygame.Surface((32,50))
>   t = tile_map[a]
>   rect = Rect(t[0],0,32,50)
>   surface.blit(tiles,(0,0),rect)
>   image_map.append(surface)
>  return image_map
> 
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