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[pygame] Synthesised sound



Hi,

I am pretty new to PyGame (and python in general), but I am loving it so 
far. The combination of PyGame + PIL + PyOpenGL seems especially powerful.

The equivalent for audio is not so clear. I would like to be able to do 
audio synthesis and/or processing in my application (e.g, doppler 
shifting). Can anyone point me in the right direction.

Thanks,
Damien Miller


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