On Thursday 25 November 2004 15:54, Glen Wheeler wrote:
Strange since I am used to seeing much more helpful python tracebacks.
Anyway, the function blitToBG simply takes a surface and a position
then
blits the two. The function is used many more times than just that one
time! The thing fails at the same place every time. In fact, the
function
blitToBG is so simple I'm placing it here:
That code doesn't crash for me. If you can produce a complete
script that causes the crash, it's much more likely that someone
could fix it. I'm guessing it's a problem in the pygame extensions
rather than in python itself.